Time Mage

Date: 19 Aug 2015 19:13 (UTC)
tacticallyminded: (Bright)
Time Mage
Level 12
Slow: Halves the passage of time for the target, effectively lowering their speed.
Haste: Doubles the passage of time for the target, effectively boosting their speed.
Flash: Allows the character to quickly appear and disappear.
Demi: Inflicts damages equal to 25% of the enemy's current health.
Stop: Stops the passage of time for a target or area, freezing them in time.
Banish: Bans the target to the Interdimensional Rift.
Combustion: Speeds molecules up on a target to the point of causing an explosion.
Maelstrom: Reduces the health of all enemies to 10% of their current health.
☆ Time Kompression: Reverts to a previous state when on the verge of defeat.
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Robin

May 2015

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