Application for [community profile] melodiesoflife

Wednesday, 29 April 2015 23:37
tacticallyminded: (Confident)
[personal profile] tacticallyminded
Player
Name: Tex
Age: 33
Personal Journal: n/a, never set one up!
Contact: texside @ Plurk
Other In-Game Characters: None

Character (Original Universe)
Name: Robin
Age: 20
Gender: Female
Canon: Fire Emblem: Awakening
Canon Point: Before Chapter 11, when the Shepherds go to deal with Gangrel.
History: Here's a handy link to the Fire Emblem wiki.
Personality: Robin is an amnesiac. At her initial canon point, she has made fast friends and comrades with the Shepherds. However, not knowing who she really is has become a driving force for her. She feels that she has something to prove; she also worries what others think of her and wonders what her past might be hiding. While her outward personality is cheerful and friendly, it also drives her to be the best tactician that she can be.

We can see a few examples of this in the game. Robin is quick to prove herself; she hurries to assist Chrom, Frederick, and Lissa shortly after meeting them, involving herself in a conflict against bandits with people who had questioned her motives before. She sticks with the Shepherds after that; she becomes their tactician, convincing Chrom and the others of her skill -- and in support conversations with Chrom and others, she implies that she's often hard at work.

Thankfully, Robin is a very good tactician. The trait someone might notice about her quickly is that she is very intelligent and very clever. She is very skilled at analyzing situations around her and determining the best course of action to take. She multitasks well and learns quickly; she is quick on her feet, capable of adapting to situations. It helps that, in a battle, Robin is unflinchingly confident.

It's a little hard to point to a canon instance of her being a good tactician, as the tactics in the video game are, well, the player's. One could blindly charge the enemy. But there are signs of it; for one, she's praised for being a skilled tactician throughout, especially by Lissa. Her confidence and skill are evidenced in how she suggests handling Valm: when a superior military force invades, she gets their army together with ships and boldly meets the invaders at sea. Robin's sure of victory and takes the enemy head-on.

Outside of battle, though, Robin isn't a font of confidence. Her skill as a tactician is a lifeline of sorts. She can hang onto it as a skill that she can do, regardless of her background or lack thereof. However, she worries about things beyond that. She worries that people see her as unreliable or strange; that they think she isn't trustworthy or lied about her past. She can be gripped by indecision and worry; she is prone to being a little too self-reflective, and this can paralyze her.

This comes up prominently at a few climactic moments of the game. Robin is horrified by her nature as a member of the Grimleal and the future vessel of Grima. In the end, when she thinks there is no way out of her destiny, she gives into despair completely; there's a moment where she thinks that Grima is going to use her to destroy her allies and the world, and she cam't cope with it until she hears the voices of her friends.

She tries to make amends for this. Part of her persona, as the knowledgeable and brilliant tactician, is because she wants to broadcast and aura of confidence. She still isn't deeply charismatic, charging from the front with a rousing speech -- she leaves those heroics to Chrom. She prefers to make clever, brilliant plans and find the right thing to say to guide someone.

We can see this in the battles throughout the game; if we compare her rousing speech to Chrom's, it says a lot. When Chrom leads the charge against Gangrel, he gives an impassioned plea to his subjects and accepts his place as an exalt. Robin, conversely, does a speech to the troops before they face Valm's forces at sea; rather than a brave, courageous charge, she appeals to the bonds of friendship and camaraderie as a source of strength. It's quieter in tone, but still powerful, and shows the support and emotion she feels for the other Shepherds.

Off the battlefield, Robin is likable and friendly. She is a talkative and chatty type; she makes friends easily. Part of how she copes with insecurities is to reach out to people, and those fears don't stop her from becoming friends. Rather, they drive her to try that much harder to form bonds. When she becomes a friend or a comrade of someone, she guards their well-being completely: as a friend and a tactician, she tries to make sure they're well.

She can be impulsive in this. While Robin is diligent, she has a way of leaping into her friend's lives and she has a bit of a devious side. Robin can play jokes on people or goof off -- or even do little plots to get at people, though it's in the spirit of fun. As this suggests, while she's intelligent, she isn't cold -- and in fact has a temper and a sense of pride. When the latter is rankled, Robin can get grumpy and even snappy.

A lot of these traits, both positive and negative, come out in her support conversations in the game. We can see, when she speaks with Chrom and Lissa, that she can be friendly but agitated; for instance, Lissa plays a prank on her that makes her jump out of falling asleep while yelling ("Risen! Wolves! Risen riding wolves!"). When she finds out that Lissa's ruined a book, though, despite getting annoyed, she can see that Lissa meant well -- and that keeps her from losing her temper.

When she loses her temper, it's often because of her pride. We can look at her C support with Chrom for an example; when he says (repeatedly...) that he doesn't see her as a lady, she gets angry and feels slighted. She has a sense of pride about these things, especially about parts of her identity that she does know (after all, she has amnesia, so some pieces are simply not there). Robin gets angry enough to threaten him with a rock. But, she can also see both sides after she calms down; she can lose her cool, but she clings to those friendships.

She also, while she can be friendly, has a habit of hiding things from others. This is a rather more serious flaw in her: Robin doesn't share what she's going through. She worries that people will think less of her or won't trust her, so sometimes she hides things that she needs help with until it bites her in the ass.

The best example of this from the games is when she encounters -- in what she assumes to be a dream -- father, Validar, telling her that he is her father. She suffers migraines and flashes of visions of the alternate future that she lived through; these end up being a critical clue that they later use to change fate, to not let herself be controlled by Grima to murder Chrom. However, she hides them from her allies, not speaking up out of fear of how they would think of her.

Ultimately, though, she is good at relating to other people. What makes Robin a brilliant tactician isn't the ability to analyze a battlefield and make the right call. It's her ability to understand her allies, to befriend them, and see their strengths and weaknesses. Robin has a way of bringing the best out in the people around her. In her speech to the troops attacking the Valmese fleet, she speaks about invisible ties between people. Robin is capable of forging those.
Third-Person Sample: Making up strategies took a lot of Robin's energy. So much of it relied on quick, seat-of-her-pants thinking, but she had to ground a hurried strategy in sound tactical theory. This meant that she spent no small amount of her time reading. She had to peruse histories and reports of battles; she needed to familiarize herself with the tactics and armies of this new world. A small part of her wanted to go home, to hope that shattering was some terrible mistake. Perhaps just an illusion, despite all evidence to the contrary.

An even smaller part of her said that it didn't matter: she was a woman with no past here and back home.

She ignored both of those voices. This world had more advanced technology than home, which meant that Robin needed to play catch-up to understand how they worked. She needed to understand how the Empire's forces worked; she also had to factor the Republic in. That meant that a lot of her free time in Aqures Ixen had to be spent studying.

It wasn't a bad thing, and some of the histories were truly fascinating! She didn't get to discover new books so often. But, even an avid reader like her could eventually tire out.

Maybe, she thought, a little sleep wouldn't be so bad. She slumped over in her chair, her eyelids drooping. No one would catch her, right? If they did, they might think she was lazy. But the small apartment that she procured -- and the study there -- was all her own. No one would see her taking it easy, and she was oh so tired.

"Asleep on the job, kupo?"

Robin shot up ramrod straight and her eyebrow twitched. "N-Nothing of the sort, Marc!"
Mognet Sample: [Robin isn't quite used to handing letters off to a moogle, but she will also be the first to admit that it's quite convenient. Being able to receive replies quickly, having a moogle to do those basic tasks... it's hard to imagine life without them.]

[Addressing it to everyone is still a little weird, though.]

Dear everyone,

I hope that this letter finds you well! I think I've started adjusting to life in Aqures Ixen. It's different than Ylisse, though I don't think that is a bad thing, necessarily. Some of the food here has been quite good, really!

I was hoping that someone could tell me about the historical center in the third district. Are the libraries and museums open to us? I'm trying to get a better sense of the world.

And maybe check out a few books.

- Robin

Crystallis
Moogle Name: Marc
Moogle Gender: Male
First Job: Scholar
Second Job: Red Mage
Limit Break: Ignis; Robin strikes with her weapon, which is infused with a combination of glowing white light and pulsing, inky purple and black darkness. When she strikes, there is a large explosion of both. And then, for good measure, a burst of flower petals wafts by (because Ignis is a pun in Japanese).

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Robin

May 2015

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